Apple’s mixed reality headset appears to be moving from the world of rumor to an actual product that you’ll be able to buy: mass production of the device is planned to begin in March 2023.

According to the report, Apple partner Pegatron would mass-produce the device by the end of the first quarter of 2023, with initial output predicted to be low. According to the article, Apple’s mixed reality headset would likely ship “roughly 0.7 to 0.8 million units” every year.


Apple could begin commercial manufacturing of its mixed reality headgear in March 2023, after years of development. According to DigiTimes Asia, the headgear could go into production early next year, with the item reportedly costing more than $2000.

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The device is referred to as an “extended reality” or “XR” headset by DigiTimes. It will blend virtual reality (VR), which refers to totally contained virtual environments, and augmented reality (AR), which refers to digital features superimposed on the real world.

Mixed reality is another title for this type of AR/VR combination, however, different businesses use other terms. Something like the Microsoft HoloLens 2 could give us a good notion of what Apple is likely to reveal. It appears that there will be future AR/VR gadgets. But the first one will be a costly piece of gear that will not be freely accessible to customers.

There appear to be two devices in development at the moment: a VR or mixed reality headgear, and a more lightweight, AR-based Apple Glasses-style device, which may be similar to Google Glass in terms of form and functionality. It’s surprising that the Apple Glasses haven’t materialized at this point. They were generally expected to appear in 2022, but as the year comes to a close, there has been no trace of them. The mixed reality headgear appears to be the first device to be released.


Everything we’ve heard so far implies that the mixed reality headset will be equipped with quality components and will be expensive. We’ve heard reports about an OLED screen, and it appears that user authentication will be handled by an iris-scanning device.


What we do know is that Apple CEO Tim Cook is particularly interested in AR and VR technology. It means that it’s just a matter of time before we see goods in these categories arise – possibly as early as 2023. Apple’s mixed reality headgear has been in the works since 2015. The headset will have the appearance of a pair of ski goggles. It will be slimmer and lighter than the Quest Pro and made of “mesh textiles, metal, and glass.”

As soon as customers put on the headset, the future headgear will detect their irises for easy logging into their individual accounts. The device would have a dedicated processor and two ultra-high-resolution 8K displays. While the operating system will be called “rOS” and will be based on the current iOS.

Apple’s XR “extended reality” headgear, which blends virtual, augmented, and mixed reality, has sparked a lot of consumer curiosity. Bloomberg reported earlier this year that Apple-affiliated entities had filed trademarks for the headset in the US and other markets. The mixed reality headset will go head-to-head with Meta’s Quest Pro and PlayStation VR 2.

Meta’s Quest Pro was first shown in October and is now available for $1500. PlayStation VR2, on the other hand, will be available for $550 early next year.

What is Mixed Reality?

The phrase “mixed reality” (MR) refers to the combination of a real-world and a computer-generated environment. In MR environments, physical and virtual things can coexist and interact in real-time. MR is often confused with augmented reality. Mixed reality with haptics is frequently referred to as visuo-haptic mixed reality.

In physics, an “interreality system” is a virtual reality system that is linked to its physical counterpart. A 2007 study outlines an interreality system that consists of a real physical pendulum paired with a virtual reality pendulum. This system exhibits two stable motion states.

“Dual Reality,” in which the motion of the two pendula is uncorrelated. “Mixed Reality,” in which the pendula exhibit stable phase-locked motion that is highly correlated. The words “mixed reality” and “interreality” are explicitly defined in the context of physics. They may differ significantly in other domains, but it is widely regarded as “bridging the physical and virtual worlds.”

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